Debug Strngs Editor Mode Component - UE 5.0
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Sweenus987
The standard debug strings require you to be in play mode in order to see them, however needed and wanted to see them in editor mode like the navigation system debug information.
After much digging I've figured it out and have decided to share. It's a C++ actor component that you can get started with.
Below is a tutorial. Please note that it uses an AI voice.
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A C++ actor component that provides the basic implementation for drawing debug strings in editor mode for you to expand on
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